AdaptiveBlurImageAdaptiveSharpenImageBlurImageBilateralBlurImageConvolveImageDespeckleImageEdgeImageEmbossImageGaussianBlurImageKuwaharaImageLocalContrastImageMotionBlurImagePreviewImageRotationalBlurImageSelectiveBlurImageShadeImageSharpenImageSpreadImageUnsharpMaskImage

AdaptiveBlurImage

AdaptiveBlurImage() adaptively blurs the image by blurring less intensely near image edges and more intensely far from edges. We blur the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and AdaptiveBlurImage() selects a suitable radius for you.

The format of the AdaptiveBlurImage method is:

Image *AdaptiveBlurImage(const Image *image,const double radius,
  const double sigma,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the Gaussian, in pixels, not counting the center pixel.
sigma
the standard deviation of the Laplacian, in pixels.
exception
return any errors or warnings in this structure.

AdaptiveSharpenImage

AdaptiveSharpenImage() adaptively sharpens the image by sharpening more intensely near image edges and less intensely far from edges. We sharpen the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and AdaptiveSharpenImage() selects a suitable radius for you.

The format of the AdaptiveSharpenImage method is:

Image *AdaptiveSharpenImage(const Image *image,const double radius,
  const double sigma,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the Gaussian, in pixels, not counting the center pixel.
sigma
the standard deviation of the Laplacian, in pixels.
exception
return any errors or warnings in this structure.

BlurImage

BlurImage() blurs an image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, the radius should be larger than sigma. Use a radius of 0 and BlurImage() selects a suitable radius for you.

The format of the BlurImage method is:

Image *BlurImage(const Image *image,const double radius,
  const double sigma,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the Gaussian, in pixels, not counting the center pixel.
sigma
the standard deviation of the Gaussian, in pixels.
exception
return any errors or warnings in this structure.

BilateralBlurImage

BilateralBlurImage() is a non-linear, edge-preserving, and noise-reducing smoothing filter for images. It replaces the intensity of each pixel with a weighted average of intensity values from nearby pixels. This weight is based on a Gaussian distribution. The weights depend not only on Euclidean distance of pixels, but also on the radiometric differences (e.g., range differences, such as color intensity, depth distance, etc.). This preserves sharp edges.

The format of the BilateralBlurImage method is:

Image *BilateralBlurImage(const Image *image,const double radius,
  const double sigma,const double intensity_sigma,
  const double spatial_sigma,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the Gaussian, in pixels, not counting the center pixel.
sigma
the standard deviation of the Laplacian, in pixels.
intensity_sigma
sigma in the intensity space. A larger value means that farther colors within the pixel neighborhood (see spatial_sigma) will be mixed together, resulting in larger areas of semi-equal color.
spatial_sigma
sigma in the coordinate space. A larger value means that farther pixels influence each other as long as their colors are close enough (see intensity_sigma ). When the neigborhood diameter is greater than zero, it specifies the neighborhood size regardless of spatial_sigma. Otherwise, the neigborhood diameter is proportional to spatial_sigma.
exception
return any errors or warnings in this structure.

ConvolveImage

ConvolveImage() applies a custom convolution kernel to the image.

The format of the ConvolveImage method is:

Image *ConvolveImage(const Image *image,const KernelInfo *kernel,
  ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
kernel
the filtering kernel.
exception
return any errors or warnings in this structure.

DespeckleImage

DespeckleImage() reduces the speckle noise in an image while perserving the edges of the original image. A speckle removing filter uses a complementary hulling technique (raising pixels that are darker than their surrounding neighbors, then complementarily lowering pixels that are brighter than their surrounding neighbors) to reduce the speckle index of that image (reference Crimmins speckle removal).

The format of the DespeckleImage method is:

Image *DespeckleImage(const Image *image,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
exception
return any errors or warnings in this structure.

EdgeImage

EdgeImage() finds edges in an image. Radius defines the radius of the convolution filter. Use a radius of 0 and EdgeImage() selects a suitable radius for you.

The format of the EdgeImage method is:

Image *EdgeImage(const Image *image,const double radius,
  ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the pixel neighborhood.
exception
return any errors or warnings in this structure.

EmbossImage

EmbossImage() returns a grayscale image with a three-dimensional effect. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and Emboss() selects a suitable radius for you.

The format of the EmbossImage method is:

Image *EmbossImage(const Image *image,const double radius,
  const double sigma,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the pixel neighborhood.
sigma
the standard deviation of the Gaussian, in pixels.
exception
return any errors or warnings in this structure.

GaussianBlurImage

GaussianBlurImage() blurs an image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, the radius should be larger than sigma. Use a radius of 0 and GaussianBlurImage() selects a suitable radius for you.

The format of the GaussianBlurImage method is:

Image *GaussianBlurImage(const Image *image,onst double radius,
  const double sigma,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the Gaussian, in pixels, not counting the center pixel.
sigma
the standard deviation of the Gaussian, in pixels.
exception
return any errors or warnings in this structure.

KuwaharaImage

KuwaharaImage() is an edge preserving noise reduction filter.

The format of the KuwaharaImage method is:

Image *KuwaharaImage(const Image *image,const double radius,
  const double sigma,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the square window radius.
sigma
the standard deviation of the Gaussian, in pixels.
exception
return any errors or warnings in this structure.

LocalContrastImage

LocalContrastImage() attempts to increase the appearance of large-scale light-dark transitions. Local contrast enhancement works similarly to sharpening with an unsharp mask, however the mask is instead created using an image with a greater blur distance.

The format of the LocalContrastImage method is:

Image *LocalContrastImage(const Image *image, const double radius,
  const double strength,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the Gaussian blur, in percentage with 100 resulting in a blur radius of 20 of largest dimension.
strength
the strength of the blur mask in percentage.
exception
return any errors or warnings in this structure.

MotionBlurImage

MotionBlurImage() simulates motion blur. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and MotionBlurImage() selects a suitable radius for you. Angle gives the angle of the blurring motion.

Andrew Protano contributed this effect.

The format of the MotionBlurImage method is:

    Image *MotionBlurImage(const Image *image,const double radius,
const double sigma,const double angle,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the Gaussian, in pixels, not counting the center pixel.
sigma
the standard deviation of the Gaussian, in pixels.
angle
Apply the effect along this angle.
exception
return any errors or warnings in this structure.

PreviewImage

PreviewImage() tiles 9 thumbnails of the specified image with an image processing operation applied with varying parameters. This may be helpful pin-pointing an appropriate parameter for a particular image processing operation.

The format of the PreviewImages method is:

Image *PreviewImages(const Image *image,const PreviewType preview,
  ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
preview
the image processing operation.
exception
return any errors or warnings in this structure.

RotationalBlurImage

RotationalBlurImage() applies a radial blur to the image.

Andrew Protano contributed this effect.

The format of the RotationalBlurImage method is:

    Image *RotationalBlurImage(const Image *image,const double angle,
ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
angle
the angle of the radial blur.
blur
the blur.
exception
return any errors or warnings in this structure.

SelectiveBlurImage

SelectiveBlurImage() selectively blur pixels within a contrast threshold. It is similar to the unsharpen mask that sharpens everything with contrast above a certain threshold.

The format of the SelectiveBlurImage method is:

Image *SelectiveBlurImage(const Image *image,const double radius,
  const double sigma,const double threshold,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the Gaussian, in pixels, not counting the center pixel.
sigma
the standard deviation of the Gaussian, in pixels.
threshold
only pixels within this contrast threshold are included in the blur operation.
exception
return any errors or warnings in this structure.

ShadeImage

ShadeImage() shines a distant light on an image to create a three-dimensional effect. You control the positioning of the light with azimuth and elevation; azimuth is measured in degrees off the x axis and elevation is measured in pixels above the Z axis.

The format of the ShadeImage method is:

Image *ShadeImage(const Image *image,const MagickBooleanType gray,
  const double azimuth,const double elevation,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
gray
A value other than zero shades the intensity of each pixel.
azimuth, elevation
Define the light source direction.
exception
return any errors or warnings in this structure.

SharpenImage

SharpenImage() sharpens the image. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and SharpenImage() selects a suitable radius for you.

Using a separable kernel would be faster, but the negative weights cancel out on the corners of the kernel producing often undesirable ringing in the filtered result; this can be avoided by using a 2D gaussian shaped image sharpening kernel instead.

The format of the SharpenImage method is:

    Image *SharpenImage(const Image *image,const double radius,
const double sigma,ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the Gaussian, in pixels, not counting the center pixel.
sigma
the standard deviation of the Laplacian, in pixels.
exception
return any errors or warnings in this structure.

SpreadImage

SpreadImage() is a special effects method that randomly displaces each pixel in a square area defined by the radius parameter.

The format of the SpreadImage method is:

Image *SpreadImage(const Image *image,
  const PixelInterpolateMethod method,const double radius,
  ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
method
intepolation method.
radius
choose a random pixel in a neighborhood of this extent.
exception
return any errors or warnings in this structure.

UnsharpMaskImage

UnsharpMaskImage() sharpens one or more image channels. We convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and UnsharpMaskImage() selects a suitable radius for you.

The format of the UnsharpMaskImage method is:

    Image *UnsharpMaskImage(const Image *image,const double radius,
const double sigma,const double amount,const double threshold,
ExceptionInfo *exception)

A description of each parameter follows:

image
the image.
radius
the radius of the Gaussian, in pixels, not counting the center pixel.
sigma
the standard deviation of the Gaussian, in pixels.
gain
the percentage of the difference between the original and the blur image that is added back into the original.
threshold
the threshold in pixels needed to apply the diffence gain.
exception
return any errors or warnings in this structure.